Jump to content
Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Evendarr Royal Marines

From NERO Wiki

World of Tyrra · In Game Lore

Service between shore and ship

A Marine must be useful after the voyage ends. The ship carries the squad to its destination, but the work awaiting it may involve a coastal patrol, a fight inland, a meeting with unfamiliar people or the careful examination of a river. Evendarr places these soldiers in the Royal Army while giving them a close working relationship with the Royal Navy. Their allegiance and their place in the military establishment remain with the Army, even when a naval captain directs their daily service aboard ship.

This arrangement grew out of need. General Deneb Warwyck raised the first Marine force in Year 210 during Rotaria's campaign in the territory later named the Barony of Warwyck. The force proved useful enough to receive a permanent place in Crown service in 212. An enlarged training establishment near Braughm-Raor in Blackstone became its home. There was no Royal Navy to carry it as a permanent companion service. Instead, coastal duchies requested Marine detachments and accepted the extra levies required to maintain them. Pirates and sea creatures gave those duchies good reason to pay for capable soldiers.

Queen Lorelei's creation of the Royal Navy in 503 brought a different arrangement at Braughm-Raor. Army and Navy shared responsibility for many of the facilities there, while the Marines continued to belong to the Army. The Navy itself developed from ships already available along the coast: adapted merchant vessels and a small number of local warships. Purpose-built warships gradually replaced them. The last of the converted merchant hulls left naval service in 551.

The later Marine account describes a professional service able to keep its soldiers for sustained enlistments. Its ideals are duty, honor and courage. Its established motto, Per Mare, Per Terram, gives equal place to service at sea and service on land. Neither part can be treated as incidental to the other.

What service requires

Protection comes first. Marines are responsible for the safety of Evendarr's subjects and territory, and for investigating dangers that reach the kingdom across the water. Their task may require fighting such a threat, discovering its nature or finding out where it came from. Exploration and the making of reliable coastal and waterway charts belong to the same work: a force cannot respond well to a danger in waters it does not understand.

Marines also have duties beyond direct fighting. They may prepare irregular troops for service and organize those troops when circumstances require it. They may be the kingdom's first representatives to a nation or people encountered by sea. In such a meeting, their conduct has consequences beyond the squad. Respect for the wishes of Evendarr's nobles is therefore included among the standing obligations of the service, alongside defense, investigation, training and exploration.

These obligations explain the variety of people found in a squad. A formation made entirely of strong weapon fighters would still need someone to treat its wounded, examine an obstacle or learn what lay ahead. Marine organization gives those needs a place rather than expecting every soldier to perform the same work equally well.

The people who make a squad

The squad is the formation through which most Marines know their service. It can attack an enemy position, watch a stretch of coast, discover an opponent's movements or help chart waters farther inland. Its usefulness depends on several kinds of ability working together.

The squad has six duty positions.

Duty position Work within the squad Training and capabilities Suggested fighting approach
Fighter Engages the enemy directly. Weapon training. Weapon and shield, or a two-handed weapon.
Support Fighter Adds weapon support and magic to the squad's attack and defense. Earth or Celestial magic, and weapon training. Weapon and shield, two weapons or Florentine.
Light Fighter Uses flanking and indirect attacks. Weapon training, attacks from behind and Alchemy. Weapon and shield, Florentine or archery.
Scout Supplies the special skills needed outside a straightforward exchange of blows. Alchemy, picking locks, and disarming and making traps. Florentine or archery.
Healer Keeps the squad alive and restores its wounded. Earth magic and Formal magic for the Healing Pool Cantrip. A staff or small weapon may be carried.
Battlecaster Attacks through damaging spells. Celestial magic and Formal magic for Elemental attacks. A staff or small weapon may be carried.

The distinction between Light Fighter and Scout is practical. One concentrates on fighting opportunities while the other brings capabilities that a squad cannot obtain simply by adding another weapon. The Healer and Battlecaster likewise serve different immediate needs. Their presence is part of the squad's planned balance, rather than an expectation that any one caster will cover every magical task.

The proposed full squad contains two Fighters, two Support Fighters and two Light Fighters. Scouts, Healers and Battlecasters each contribute one or two members. The source calls the resulting formation a squad of nine to twelve. It also permits a reduced group of six, provided that each duty position has a member. Elsewhere, the organizational establishment uses eight to ten soldiers as its squad figure. These figures are all part of the supplied descriptions and remain distinct here.

When squads work together

A banner supplies the next degree of support. The Marine plan gives it three ordinary squads and a fourth squad devoted to craft and production. That supporting group includes weapon and armor smiths, alchemists, makers of potions and scrolls, and Formal casters. Its purpose is to give the fighting squads resources that they cannot supply solely through their combat duties.

The banner is the usual formation for field operations in the later Marine account. It can undertake a limited operation with limited outside support, and even a cog can transport a small banner. A squad may nevertheless remain away from its parent banner for an extended deployment. The organization allows that separation without treating the squad as an unrelated band of adventurers.

In peacetime field work, the account generally places Marine groups between a Sergeant's squad of nine to twelve and a Lieutenant's banner of thirty-two to forty. Officers above Lieutenant are unusual companions on these operations. Full war and particularly delicate diplomatic work can bring them into the field.

Establishment and stations

The later handbook gives the Marine service five regiments, each with four battalions, and describes a strength of approximately three thousand personnel per duchy. Its detailed establishment uses the following figures.

Formation Internal arrangement Listed strength Normal commander
Squad Basic group 8–10 Sergeant
Banner Four squads 32–40 Lieutenant
Company Four banners 128–160 Captain
Battalion Four companies 512–640 Major
Regiment Four battalions 2,048–2,560 Brigadier

A coastal duchy serves as the center of a regiment. In geographical order from north to south, the supplied station list names Ravenholt's Seventh, Rotaria's Third, Blackstone's Ninth and Therendry's Fifth Regiments. Evendarr itself is listed with a Crown Squadron and no Marine regiment. This roster does not identify a fifth active duchy regiment to accompany the general claim of five.

The same account says that the Tyrangel and Sutherland regiments were dissolved after problems with discipline and desertion. It records no intention at that time to raise replacements. Blackwell is described as a newly established territory. These statements belong to that account's circumstances; no later replacement or reassignment is supplied.

Authority rank and the uniform

The Commandant provides the connection between Marine service, Army command and naval operations. In Year 601, the Army established this office to coordinate the service. Marines retain the right to recruit for themselves and train within their own establishments, but those privileges do not remove them from the Army's command.

The Commandant's equivalence is described in two ways. The command discussion compares the office with Field Marshal; the rank reference places its notation beside General and Fleet Admiral. A new account cannot settle that difference merely by choosing the more convenient entry.

Marines use Army ranks. The following table places the corresponding naval titles alongside them and records the specific Marine duties and uniform distinctions supplied in the account.

Army and Marine title Naval equivalent Recorded Marine responsibility or distinction
Field Marshal High Admiral Highest equivalence shown in the rank reference.
General Fleet Admiral The table associates this level with the Commandant.
Brigadier Commodore Leads a regiment; officer half-cape.
Major Captain Leads a battalion; officer half-cape.
Captain Commander Leads a company; officer half-cape.
Lieutenant Lieutenant Leads a banner; officer half-cape.
Ensign Ensign Prepares for banner command; officer half-cape.
Sergeant Major Master Chief Surcoat; no separate duty is specified in the table.
Troop Sergeant Senior Chief Takes banner command when a commissioned officer is absent; surcoat.
Lance Sergeant Chief Surcoat; no separate duty is specified in the table.
Sergeant Master Seaman Leads a squad; surcoat.
Trooper Seaman Serves as a trained Marine; tabard bearing the lion.
Recruit Recruit Undergoes training; tabard without the lion.

The uniform makes a Marine's progress visible. A recruit begins without the kingdom's lion on the tabard. Completion of training brings the right to wear it. Promotion from Trooper into the Sergeant ranks brings the surcoat, while an officer receives a half-cape worn over that surcoat. The written specification makes this cape black, with a white lion in the rampant position.

Orders aboard ship

A naval voyage puts the squad within a ship's working life. The ship's captain directs the Marines' daily arrangements while they are aboard. Mission orders pass from that captain to the Lieutenant responsible for the banner, and from the Lieutenant to the squads. A Marine does not need to receive conflicting instructions from every part of the ship to serve it well.

In this account, Evendarr's nobles command the Navy, and its purposes generally agree with those of the Marines. Direct instructions can still arrive from elsewhere. Couriers carry them when possible; Formal magic provides another means. The account preserves both methods without creating an additional local command rank.

Becoming reliable

The recruiting Sergeant is expected to learn about a prospective Marine before offering a place. Conversations with other people, including nobles, help reveal the candidate's conduct. Correspondence can serve the same purpose. The invitation follows that inquiry. A candidate may refuse it.

Acceptance leads to an oath before an Evendarr noble and assignment to a receiving ship or barracks. There the recruit learns how the service operates and acquires the abilities required for the intended post. A Sergeant recruits, trains and commands a squad rather than simply collecting signatures for an unseen formation.

The later enlistment arrangement requires a term of at least twelve months, with details differing by regiment. A Marine may continue for life, and reenlistment benefits are also decided at regimental level. The opportunity for sustained service gives experienced soldiers access to specialized instruction and is credited with improving morale and professional conduct.

This differs from the earlier temporary arrangement described in the same handbook. Under that system, service lasted no more than three months at once, included many free weekends and was followed by a full three-month interval. The reasons given for avoiding lifelong enlistment were fears of desertion and of permanent armed bands hiring themselves to tyrants. In practice, the account says that soldiers increasingly refused duty beyond their short terms and became less attentive to military service. The later system is presented as a response to that difficulty, without a date supplied for its introduction.

The lesson behind Mathias Point

Mathias Point Training Facility commemorates a captain's decision to keep his ship in danger until the soldiers ashore could escape. The Blackstone Historical Society places the facility near Braughm-Raor in the Duchy of Blackstone and identifies its namesake as Cerdwyn Mathias, a Royal Navy captain.

In Year 591, Mathias carried a Marine banner to the Ishbayurne Islands, immediately off Evendarr's coast, to confront an uprising. The island battle had continued for half a day when the soldiers began losing ground toward the water. Bringing his vessel close to the beach allowed Mathias to bombard the opposition and support the Marines' withdrawal, but also exposed his ship to hostile archers and spellcasters. The vessel suffered badly, and Mathias himself received a severe wound.

A surviving junior officer urged departure. Mathias caught the officer by his lapels and rejected withdrawal while a Marine remained stranded, even if staying cost every life aboard. The crew continued under his direction with renewed effort. Almost all the Marines reached the ship and escaped. The incident gives the training ground its name and joins naval courage to responsibility for soldiers who cannot yet reach safety.

What the training covers

A Marine's discipline is meant to survive the loss of a comfortable training ground. The stillness learned in formation is carried into combat cohesion and concealment. A soldier who cannot keep an assigned place makes the work of the whole squad less dependable. The instruction also addresses small failures of control, including remaining quiet while hidden.

Courtesy gives that discipline a visible form when meeting officers and nobles. Uniform instruction has similarly practical requirements: Marines must recognize and wear their rank correctly, keep their clothing clean and pressed, and make repairs when needed. These are taught as ordinary responsibilities of service.

Deployment practice follows the changes a Marine force must make between land, a seagoing ship and a river passage. Tactical instruction covers the squad's own fighting methods, cooperation with irregular troops, and entry into and clearing of confined places. The five stated subjects are therefore discipline, courtesy, uniform, deployment and tactics. None substitutes for a soldier's particular duty skills.

Courtesy and the shipboard day

The hand salute is a returned courtesy. Its traditional explanation connects it with lifting a helmet's visor, and the Marine account treats it in the same broad social spirit as a greeting by hand. It is exchanged with Evendarr's nobility and with uniformed members of both Army and Navy when meeting and when leaving a conversation. The junior participant begins the departure salute and also salutes when passing someone senior.

For the formal movement, the execution word is ARMS after the preparatory command Present. The action takes one count. Raise an empty right hand sharply when that hand can be used, keeping the fingers extended together. The forefinger lightly meets the right eyebrow. Hold the palm downward, with the hand's outer edge lowered just enough that an observer in front sees neither the palm nor the back clearly. The wrist remains straight; the upper arm is level and the elbow rests slightly forward. A sword salute belongs to parades and comparable formal occasions rather than ordinary conversation.

Keeping time together

The watch assigns part of the crew, Marines included, to a defined period of duty. Five watches last four hours; the two shorter evening divisions last two hours each. Splitting that part of the day helps crew members obtain their evening meal and prevents the same people from repeatedly receiving the midnight watch.

Watch Hours
Mid Midnight–0400
Morning 0400–0800
Forenoon 0800–1200
Afternoon 1200–1600
First Dog 1600–1800
Second Dog 1800–2000
Evening 2000–midnight

The bell marks each half-hour. Its count advances by one with each such interval, reaching eight when a four-hour watch changes. The transition between the two dog watches is the stated exception to that eight-bell change. Two bells during Forenoon means 0900; five during Afternoon means 1430.

The strokes are grouped in pairs, leaving a final single stroke for an odd count. Five therefore sounds as two strokes, a pause, another two, a pause and one. At the end of Morning, Forenoon and Second Dog, the officer of the deck must obtain the captain's permission before the eight-bell signal. That officer is the senior officer serving the watch.

The vessels that carry them

The Navy's smallest common warship is the small cog. Individual builders and the purposes of particular ships produce some variation around its stated burden of 350 tons. A square sail on one mast provides propulsion. Small catapults occupy the forward and after castles, normally throwing ordinary shot. The usual complement is eighty-five sailors and about twenty-five Marines.

The large cog supplies many squadron flagships in the account. At roughly 570 tons, it has a square main and a lateen mizzen on two masts. Its larger catapults can sometimes use burning or magically improved ammunition. One hundred and twenty sailors work the vessel, while its fifty Marines are described in the naval specification as a full banner.

New squadron flagships are beginning to use the small carrack. Its 620 tons carry the same sail arrangement as the large cog, a crew of 210 and two Marine banners, shown in the comparison as one hundred soldiers. Additional launchers are designed to scatter javelins and caltrops onto an opposing deck. Crews call these modified catapults Hedgehogs.

The large carrack is reserved for fleet flagships at this stage. Its thousand-ton burden makes it the largest naval type in service. Three masts carry square sails forward and amidships, with a lateen sail at the mizzen. The Fleet Admiral chooses its weapons. Each raised castle has room for several smaller catapults or one trebuchet, and further weapons may be added as desired. Three hundred and fifty sailors are accompanied by about two hundred Marines, explicitly described as a reinforced company. Every flagship carries the full set of signal flags.

The ship specifications use fifty as a banner complement, whereas the organizational establishment uses thirty-two to forty. Both sets of figures remain in their own contexts. The reinforced company should likewise retain its recorded two hundred rather than being reduced to the ordinary company establishment.

Hull reference

Burden is given in tons. The remaining dimensional entries are in feet, retaining the source's separate keel and post measurements. The merchant cog provides a civilian comparison.

Hull Burden Keel Post Beam Draft Sailors / Marines
Merchant cog 200 35 50 15 5 25 sailors
Small cog 350 50 70 20 7 85 / 25
Large cog 570 80 110 35 10 120 / 50
Small carrack 620 100 140 40 13 210 / 100
Large carrack 1,000 160 200 60 20 350 / 200

The accompanying ship references include types beyond the kingdom's working fleet. A galley relies on oars when fighting and uses sail while cruising. A kiel has a continuous deck, raised bow and stern, and one mast. The junk is described as an open craft that can use sail, oars, a pole or a paddle; it is larger than a sampan, the broad, flat-bottomed boat that may carry a mat-roofed living space. Galleys and junks are included for comparison and are expressly outside the kingdom's fleet.

A merchant cog combines a single mast with a flat bottom and substantial draft, making room for a considerable cargo. The caravel reference describes a smaller three-masted vessel with two decks. Compared with a galley, it offers more room for cargo and accommodation at a lower speed; its rig also permits sailing toward the wind. Carracks develop the large square-rigged form further, carrying troops or freight while using tall, strongly defended castles to resist boarding. These descriptions preserve the historical packet's reference material; they do not add vessels to the active Evendarr establishment.

Marine service and recruiting

Service conditions

A joining Marine begins as a Recruit. Advancement follows demonstrated responsibility, with a stronger understanding of that responsibility allowing faster promotion.

The proposed local arrangement gives each soldier one gold each month, distributed through Ducal authority. Ordinary military instruction is largely learning through the work itself. Its promised support should not be read as a personal instructor available for every new skill.

The on-duty uniform is the Marine tabard; ordinary clothing is used off duty. Whatever is worn should suit the weather and the basic decorum expected of a Marine.

The listed noncombat studies offer a Marine ways to belong to a seagoing institution. Navigation, astronomy and chart making address finding a route and recording it. Carpentry and boat making concern the vessel itself, while sail making and knot tying concern its equipment. Tracking and diving, including cliff diving, broaden the work a Marine can perform around land and water. Ballista, catapult and trebuchet complete the twelve recommended studies.

A Marine who has distinguished themself can be put forward to an officer for a medal. Recommendation and approval are part of the process rather than a promise of an automatic award.

Sergeant Des Mayjin's recruiting proposal

Sergeant Des Mayjin was identified with the First Tactical Regiment and an Evendarr Royal Marines Training Battalion. The separate military memorandum's First Tactical establishment is retained without inventing a merger or explaining away the difference.

Des Mayjin would gather information through conversation and nobles' opinions. Once satisfied with a candidate's character, he would deliver an invitation personally or by correspondence. Acceptance would be witnessed by the highest-ranking vassal in the area, whose attendance he would arrange. The proposed squad had the same six duty positions and typical complement described earlier.

An invitation and the pledge

The named sovereign in the following forms is Mykel Endarr II. The royal chronology places that king in a much earlier period than the creation of the Commandant's office. The sources provide no explanation joining those dates.

Recruiting notice

To the candidate:

My inquiry among the people of this land, including its nobles, is complete. I now invite you to enter the Royal Marines in the service of Mykel Endarr II, King of Evendarr, under [Commandant's name still to be determined].

Your acceptance requires a pledge before me and a noble witness. You will acknowledge Evendarr and its King as your allegiance and relinquish your other allegiances. Upon taking that pledge, you will enter the Recruit grade and begin the service's training.

Attend me on [appointment date] if you wish to accept.

Sergeant Des Mayjin

Record of enlistment

Enlistee: ____________________

Birthplace: ____________________

Before this witness, I place my fealty with Mykel Endarr II, King of Evendarr. Every other allegiance I have held I now relinquish. I undertake to follow my superiors' commands without challenge whenever those commands accord with the laws of the land.

Enlistee's mark: ____________________

Recruiter's mark: ____________________

Witnessing noble's mark: ____________________

The same requirement of fealty extends to someone arriving from another kingdom. On that basis, they are treated as an Evendarr subject. The lawful-order condition is retained in the pledge; it is not replaced with unrestricted obedience.

The kingdom behind the uniform

The Marines serve a kingdom whose ruling families and territories changed repeatedly. The following chronicle draws from the Founding memorandum and the later history. It follows the later account where their shared events differ, while recording the earlier alternatives afterward. The dated names and titles describe those historical periods rather than establishing a present ruler.

A Crown that had to survive its founding

The Union Treaty of Velowyn brought Endarr, Greymoor, Nevis and Sardonia into a single kingdom in Year 1. Berthold Endarr was forty and Merriel Monay thirty-five when they received their joint crowns. Agreement among the founders did not end resistance. Berthold was assassinated within that first year, and several people claimed the succession.

One claimant had a particularly strong family connection. Sir Regweld Endarr of Greymoor, aged twenty-two, was Berthold's son by the late Lady Clothilda Dorsette. Merriel faced pressure to make him Heir, but chose her own fourteen-year-old son, Berthold II. The choice began the succession war that occupied the kingdom's first generation.

Berthold II married Dame Chandria Buttons of Endarr in Year 5. Their son Berthold III arrived in 6, the same year that Merriel died. The young king then carried the effort against the rebellion through another ten years. Its decisive battle came at the Fire Downs in 16. The founding tradition attributes the destruction of the combined armies of Regweld and two other claimants to Royal Mages who brought down a meteorite, remembered as falling fire. The Cycle of Ages also turned that year. Within weeks, popular support for rebellion had largely failed, although some powerful enemies of the dynasty remained.

Those enemies still had the means to strike. Poison killed Berthold II in 17, leaving Chandria to act as Regent for their eleven-year-old son. Berthold III assumed the Crown on reaching his majority in 22. Four years later he married Dame Myrddain Huntington of Greymoor, and Evendarr and the Elven kingdom of Quentari exchanged ambassadors for the first time.

Another Berthold was born in Year 30. Two years afterward, an explosion destroyed the Royal Mages Guild's tower and permanently killed Berthold III along with everyone else inside. Myrddain became Regent for their two-year-old son. The repeated need for a regency was already a central part of the kingdom's experience.

Berthold the Brave and the first great expansion

In Year 44, the young Berthold IV was formally recognized as Crown Prince. Myrddain set him three challenges during that ceremony. He accepted them and deferred his accession until all three were accomplished. Her final death in 45 left her brother, Lord Andros Huntington, to serve as Regent for the fifteen-year-old Heir. Berthold continued his adventures and finished the final challenge in 48.

His accession began a thirty-one-year reign, the first long period of settled government in the kingdom's history. The record associates his courage in defense and his judgment in government with the title Berthold the Brave. A marriage in 53 helped resolve an older problem. Lady Evlyn Dorsette of Greymoor was Regweld's great-grandniece and the last surviving Dorsette. Their union joined the two family claims and ended the remaining dynastic opposition. Their daughter Cllotho was born in 55 and succeeded him after his death in 79.

Cllotho's marriage the next year transformed the kingdom's extent. Her husband, Hender Blackstone, had been King of Blackstone. Evendarr's nobles insisted that his realm become a county and that he never become King of Evendarr. The chronological account gives the kingdom's Heir the title Count of Blackstone and promises that a Blackstone will always be appointed Regent. These were protections and concessions attached to the union, not an ordinary marriage settlement.

Their son Ulson was born in 81. He received the name of Hender's father and became known as Ulson II, later the Builder. Meanwhile, the first recorded clash with the Nordenn people occurred on Nevis's northern frontier in 83. Kitheria, expecting the Blackstone union to make Evendarr an important power, petitioned for admission in 85 and was accepted immediately.

Roads and Institutions under the Builder

Cllotho's death in 103 brought Ulson II to the throne. His reign left its mark through works that connected and defended the realm. Two projects began in 106: Kren Pass, crossing the Arawyn Mountains between Blackstone and Kitheria, and the Blackstone Military Highway. Work on the removal of government to Castle Evendarr at the headwaters of the Velowyn began in 107. In 109 he married Lady Ruth Donnavarras, the eldest daughter of Kitheria's duke.

Janitria on Lake Hollym provided a site well removed from the kingdom's main population for the Royal Academy of Arcane Arts and Sciences. Its buildings were finished in 111. Financing the highway produced another lasting institution in 112: the Saxony family received the Barony of Arawyn, consisting of Blackstone lands north of the Black River, in exchange for funds to finish the road. Castle Evendarr was completed on 22 May that same year. The Crown made that date Completion Day, a kingdom holiday, although the first celebration waited while news traveled.

The highway reached completion in 117. It connected Braughm-Raor and the new city of Evendarr, and Ulson placed its ceremonial final brick on Completion Day. The next recorded Nordenn battle followed at Battle Downs in 122. In 139, Ulson created Baltaria from half the lands of Arawyn and an extension across the Ash Mountains. The Saxonys rebelled against their loss. Their resistance ended only after considerable bloodshed, particularly among their own family.

Kren Pass was finished on Completion Day in 143. Its workers, mostly Dwarves, were granted a year without labor before beginning Castle MacAleister in 144. The new castle guarded the pass and was described as the most formidable Evendarr fortification yet constructed. Completion Day thus became associated with several successive public works rather than with Castle Evendarr alone.

Ulson died aged seventy-five in 156. His grandson Mykel I succeeded him and offered the heirship to his younger sister Nicole. She declined to leave Janitria, where she served the Royal College of Healing Arts as Dean. In 158, Mykel organized Nevis and Baltaria into the County of Rotaria under Charles Rotari. His other territorial change made the remaining Endarr plains, the kingdom's original heartland, into the Duchy of Evendarr. Sir Friedrich Buttons received the newly created ducal title.

Mykel's reign ended in a hunting accident on Saxony estates in 161. His younger brother Lawrance became the successor, with Nicole serving as Regent until he reached sixteen. Lawrance's accession is recorded in 174. He married Dame Lorelei Sachelle of Kitheria in 180. Therendry joined the kingdom in 194, accepting an invitation only after months of bitter discussion within its own king's councils.

Rotarias war and the northern succession

Lawrance lost Lorelei in 197. The kingdom observed a year of mourning, and Completion Day festivities were canceled for 198. In 199 he married Lady Diane de Vitre of Sardonia. That year also saw settlements begin on Lake Hollym's northern shore, but the people of Nordenn Vale drove those settlers out in 201.

Charles Rotari died in 208, leaving his eldest daughter Anne to succeed him. In 210 she declared war on the Nordenn people and entrusted command to General Deneb Warwyck. His campaign lasted over a year before its 211 gains encompassed all the territory beyond the Green River's eastern bank, reaching the Bone Mountains to the north. Anne made him Baron of the newly named Warwyck in 212, and Lawrance raised Anne herself as Duchess of Rotaria.

By 217 the royal conquest had a western limit at the Ash Forest and a northern one at the Tower Hills. Deneb died in that year's fighting, and his son Roland inherited the barony. Roland later extended Warwyck to the Bay of Pecare in 232 and concluded a treaty that incorporated the Elves of Stonewood Forest.

The royal household had changed again in the intervening years. A Saxony assassinated Diane in 227 and was executed. Lawrance married Princess Marieden of Quentari in 228; the later chronology identifies her as the Elven king's niece. On Lawrance's death at one hundred in 258, Marieden became the ruler. The account judges her government indifferent and connects it with the success of the Second Saxony Revolt in 267. She abdicated for Prince Ulson, the sixteen-year-old grandson of Lawrance and Lorelei. Ulson III married Mathea Saxony as a concession to that family.

His First Northern Campaign began in 272 in the lands later called Trellheim and Jennith. It earned him the name Ulson the Conqueror. While he was away, Mathea appointed her brother Robert Count of Blackstone in 275, beginning a long feud between the Blackstones and Saxonys. Ulson removed Robert on returning in 285 and named his own half-cousin Sir Hendrick Endarr as Heir. Hendrick descended from Lawrance and Diane.

Mathea poisoned Ulson in 291. The history says that he had already learned of her plan and ordered her Obliteration and burial beside him when he died. Hendrick I then took the throne. The events of the northern war receive a separate military treatment later in this article; the royal chronicle supplies the dynastic sequence without resolving that military account's additional claims.

The households of Hendrick and Willem

Hendrick married Megallen Monay in 293. Their children entered the record over the following nineteen years: Willem in 297, Gynneth in 298, twins Brenna and Anbrel in 301, Nicole in 305, Lawrence in 308 and Ulson in 312. In 305, Hendrick also appointed Xavier Saxony to Ashbury's protectorate office, styled Lord Protectorate in the chronology.

The marriage of Gynneth to Xavier's son Damien in 314 tied that branch of the families together. After Xavier died, Damien became Protector of Ashbury in 316. Megallen died naturally in 339. At the New Year celebration of 340, Hendrick announced his retirement in Willem's favor. Willem married Anoria Blichton and was crowned on Completion Day.

Their son Mykel was born in 345, the year Hendrick died. Anoria died during the great Cycle plague in 351. Willem's death in 359 is described as a terrible one, without an account of its cause in the later chronology. Powell Huntington became Regent. Robert Saxony resented being passed over and believed the Huntingtons exercised influence over the royal family. He encouraged his son Johann to share that suspicion.

Mykel II reached his majority and assumed the throne in 361. Johann nonetheless fell in love with Katherine Huntington in 375. Her marriage to Mykel in 380 left him embittered toward them both, although he continued serving faithfully for a time. The appointment of Ambrose Huntington as Seneschal in 388 changed that. Johann regarded another Huntington appointment as proof of his father's grievance and began plotting openly against the king. The Third Saxony Rebellion began that year.

Katherine and Mykel's son Berthold VI was born in 389. Mykel died at the revolt's conclusion in 392, leaving Katherine as Regent. Berthold reached his majority and took the throne in 405. In 410 he married Dame Alicia Donnavarras, sister of Kitheria's duke.

Losses within the royal family

Berthold and Alicia's daughter Brenna was born in 411. She married Sir Wilfred Buttons of Evendarr in 430. Their daughter Merriel arrived in 431, followed by triplet sons Lawrence, Hendrick and Ulson in 433, daughter Cllotho in 437 and son Andros in 440.

Merriel married Alexander Monay in 447. The same year's entry records King Wilfred and his children lost at sea during a state visit to Sutherland. Merriel, unable to accompany the voyage because of a difficult pregnancy, remained as the only Heir. Her son Ulson was born after a difficult delivery in 448. The chronology also records Queen Brenna giving birth to Lorelei in that year. These relationships and titles are preserved as the history presents them.

Berthold VI died from a strange illness in 466. A chambermaid questioned by the Royal Guard disappeared afterward and was never identified further in the record. In 472, an attack on a northern estate by Necromancers and undead killed Brenna, Alexander and Ulson.

Merriel spent months pursuing Necromancers before taking the throne in 473. She outlawed Necromancy and married Lord Cedric Buttons of Endarr because the succession required an Heir. Roderick was born in 474 and Lawrance in 481. Cedric died in an unusual carriage accident in 485. Merriel withdrew from others, speaking only with her children and Seneschal, and died after years of seclusion in 490. Her elder son became Roderick I.

New duchies a Navy and divided rule

The execution of an entire Healers Guild for Necromancy near the Ashbury–Niman border led Roderick I to repeal the prohibition in 495. Ashbury became a duchy in 496, and Ashbury Town received the Royal Conservatory of Bardic Arts. Niman joined the kingdom in 499 as a buffer separating Ashbury from the Plains of Hadran.

Roderick was assassinated inside the palace that same year. His adviser Lucrezia Nicademus was questioned and fully cleared. His brother succeeded as Lawrance II and named their aunt Lorelei as Heir. A flawed Ritual accidentally Obliterated Lawrance in 501, bringing Lorelei to the Crown.

Under her sponsorship, the kingdom combined its coastal patrol vessels with a small number of privateers to establish the Navy in 503. Braughm-Raor in Blackstone also received the Royal Naval College. The 503 entry spells her name Loreli I, while the surrounding account uses Lorelei. On her death in 522, her son Hendrick II succeeded her. Roderick Endarr was born in 527. Hendrick died in October 545, and this only child became Roderick II.

On New Year's Day in 584, Crown Prince Richard married Lady Katherine Bartholomew. Roderick died that March, and Richard, his only child, became Richard I. Richard's own death in 591 also occurred in March and was regarded as suspicious. He had no children, but had Formally Adopted five Heirs: Kevynn Blackfox, Andrea Huntington, Joseph Saxony, Basil Ravenburst and King Elenaro of Quentari. Elenaro's inclusion was honorary.

The late king's Seneschal, Lady Iloni Reichart-Saxony, produced a will giving Joseph the sole succession. The resulting Succession Conflict continued until a negotiated settlement in October 593. Significant bloodshed was avoided, and four Principalities divided responsibility for the realm. Elenaro declined to govern a Human kingdom.

Principality in the 593 settlement Rulers named in the settlement Constituent lands
Northmarch Basil Ravenburst and Andrea Huntington Elysia, Ravenholt, Volta
Greenmarch Lillian Rotari, previously Duchess of Rotaria Ashbury, Niman, Rotaria
The Heart Kevynn Blackfox Blackstone, Duchy of Evendarr, Kitheria
Southwatch Miles Tegg, previously Field Marshal Sutherland, Therendry, Tyrangel

Basil was assassinated a month after the settlement, leaving Andrea to rule Northmarch alone. In 594, her enemies the Black Rose killed her in Volta. She named Kevynn Blackfox as her successor. His rule over both the Heart and Northmarch then covered nearly half the kingdom.

What the earlier copy says differently

The Founding memorandum ends at Year 410. It identifies Marieden as the daughter of Quentari's king, rather than his niece, and calls Damien's office Protectorate where the later account uses Protector. Its entry for Willem's death includes the initials HPD without explaining them. Those initials are not expanded here into a cause of death.

Handwriting on that copy changes Katherine's initial from C to K and adds the outbreak of the Third Saxony Revolt in 388. Another marginal note apparently concerns appointments awarded to Powell H. rather than Robert Saxony: Seneschal and possibly Regent. Part of the Regent wording has been written over, and the writer is not identified. The fuller account instead separately describes Powell's regency in 359, Ambrose's appointment in 388 and Johann's reaction. The uncertain note is retained as evidence of the earlier document, not used to combine those people or events.

Military history and command

Why some regiments answer differently

The draft explains the Army through the circumstances in which its oldest formations entered Crown service. The first troops came from the courts of the rulers who formed Evendarr. Their service through the dangerous early years earned a measure of independence that later levies did not receive. Royal household troops from Blackstone and Kitheria obtained similar recognition when those kingdoms joined peacefully. After Kitheria's entry in 85, the practice stopped apart from the later exceptions of the Seventy-fifth Assault and First Tactical Regiments.

Most other troops came from Crown and vassal levies, together with some former mercenaries whose long service made them enduring parts of the kingdom's forces. Crown estates, military bases and posts throughout Evendarr housed them. The establishment combined permanent soldiers with people summoned for a particular need.

The Founders' settlement helped make a single Army possible. Sardonia had been a kingdom, Endarr and Nevis principalities, and Greymoor a grand duchy. All four became baronies within the new realm. The five Founders surrendered their previous claims to the Crown and received new titles, demesnes and manorial rights in Cwyll. Many of the regranted estates were the same lands they had held before, but the authority governing them had changed.

Founder Position before the union Position in Evendarr
Sir Berthold Endarr Prince of Endarr King
Dame Merriel Monay Queen of Sardonia Queen
Lord Regis Buttons Chancellor of Endarr Lord Chancellor
Sir Aylward Huntington Archduke of Greymoor Knight and Viscount of Cwyll
Dame Winfred Bartholomew Princess of Nevis Knight and Knight Commander of the Royal Army

Four regiments drawn from the Old Families entered Berthold's command as the King's Own. His assassination brought an oath to the Crown itself, with Winfred commanding unless Merriel personally took the field. Sardonia's three Watch regiments had a different obligation. Their armored knights and mounted archers had pledged themselves personally to the Monays during the struggle against Vincent deSardon about half a century earlier. They therefore remained Merriel's own force until her final death in Year 6.

Afterward, the First and Second Sardonian Watch joined Viscount Aylward Huntington's command to defend Cwyll, the former capital. The draft identifies their continuing establishment there as the Capital Watch. The Third Sardonian Watch instead entered direct Crown service and joined the King's Own during the final ten years of the succession war.

Reputation and the Crown Guard

A traveling sovereign needed a household defense distinct from an entire campaigning army. During the succession struggle, all five King's Own regiments contributed one company to a temporary formation for that purpose. It received the Crown Guard designation. Levies and mercenaries increased the Army before the Fire Downs, bringing a distinction in everyday names. The King's Own became the Old Guard; soldiers raised more recently belonged to the New Guard, also called the Royal Army.

The military draft places the decisive Fire Downs battle in April of Year 16 and names the defeated opposition as Valdric Dorsette and the Pretenders. Three regiments of the King's Own were almost entirely lost, and Winfred Bartholomew died. Memorials at the battlefield and capital recognized the dead. Most survivors were combined into one King's Own Regiment.

The Third Sardonian Watch survived in much greater strength. Its assigned task had been to protect the Royal Mages under Lord Lawrance Huntington, Aylward's younger brother. The king cleared the regiment of accusations of cowardice or cooperation with the enemy and commended its conduct. Nevertheless, the accusation continued to matter to its members. They resisted losing their separate identity within the reconstructed King's Own and remained the Second King's Own. The account gives their conduct in the First Nordenn Campaign of 83 as the point at which their reputation finally received general recognition.

The Holmgate Treaty of 80 had nearly doubled Evendarr's size. The military account gives Hender two titles, Prince Consort and Count Regent of Blackstone. His Heirs would inherit the regency title, while exclusion from the Endarr succession was made clear. Blackstone itself owed direct vassalage to the Evendarr Heir. Most of Hender's soldiers therefore stayed at their existing stations. He brought his First Blackstone Guard to Cwyll, where it joined the Queen's Own and later distinguished itself against the Nordenn people.

Kitheria's circumstances differed. After the Spotted Plague, the realm could scarcely defend itself against enemies approaching from either south or west. Queen Lorelei Donnavarras petitioned for entry in 85 and remained to govern as its first Duchess. Her Fifth Life Guard went to serve Cllotho with the understanding that it would become part of the Queen's Own.

The enlarged household force required a new arrangement. Sir Edmund Pendarves of Greymoor, then its Knight Commander, led a Royal Commission to organize it alongside the Crown's levies and long-serving mercenaries. New Year's Day, 88, marked the beginning of the revised establishment. The Crown Guard became the collective name for the Queen's Own formations, with historical precedence preserved in their numbering.

Earlier formation Designation after the 88 reorganization
First King's or Queen's Own, tracing its foundation to Year 1 First Old Guard
Second King's or Queen's Own, separately maintained after 16 and descended from the Third Sardonian Watch's Crown service in 6 Second Crown Guard
Temporary Crown Guard, dated to 6 Third Crown Guard
First Blackstone Guard, added in 80 Fourth Crown Guard
Fifth Kitherian Life Guard, added in 85 Fifth Crown Guard

The Third continued to be a temporary formation for the sovereign's travel outside the capital. Each of the four permanent regiments supplied one company whenever it assembled.

Two further formations received comparable internal independence and permanent Crown missions. The Seventy-fifth Assault guarded Janitria and the Royal Academy from 112 onward. The Sixth Greymoor Guard, renamed First Tactical, held Fort Ulson in Velowyn from 393. Their later duties are given below.

The northern war as a military problem

The campaign of 272–285 left a much larger record of losses than the royal chronology alone suggests. Ulson III normally would have traveled with the temporary Third Crown Guard. For this expedition he instead took the First, Fourth and Fifth Crown Guards and twenty line regiments. Only eight of the line regiments returned as functioning formations. Six were destroyed and six survived merely as cadres for rebuilding. At its beginning, the Army of the North exceeded twenty thousand soldiers.

Its initial advantage was speed and the inability of its opponents to meet that concentration. The leading brigades each contained three light-cavalry regiments. They cleared Goblin, Northman and Hadrani opposition before the heavier mounted troops and infantry. From Rotaria's Green River, the Army entered the future territories of Niman and Ashbury and the southern portions of Volta and Ravenholt. Traversing that area took two campaigning seasons; securing it demanded far longer.

In 274, Ulson divided the Army into brigade-scale maneuver forces. Cavalry was paired with pike or archer support so that different districts could be cleared for settlement. That arrangement soon met competing demands. Hadrani horsemen attacked the king and the Guard, whose regiments each had a full Seventy-fifth Assault company in support. Several maneuver brigades were recalled to help them, forcing the remaining formations to cover larger districts during 274 and 275.

The Tower Hills became particularly costly. In spring 275, Wolf and Bear Clans belonging to the Snake Nation inflicted heavy losses on elements of the Second and Seventh Brigades, including the devastation of the Thirty-first Pikes. Farther north, the First Brigade fought Goblin and Orc tribes through 275 and 276, reaching Lake Ardynn in summer but falling behind the Ashbury River for winter.

Hadrani attacks diminished late in 275, which the draft tentatively attributes to losses inflicted by the Guard. This allowed the Fourth Brigade to reinforce the First in 276. A surprise attack by the Fourth early in 277 broke the tribes facing them. The First could then turn toward the Tower Hills to assist the Second and Seventh.

Winter 277 brought another change in organization. The First and Second Brigades became entirely cavalry and were placed respectively in the future Nordenn and Trellheim. Infantry from the Third, Fourth, Fifth and Sixth Brigades concentrated on the Northmen in the hills. The Thirty-first Pikes had ceased to exist as a regiment. The narrative says that the Seventh Pikes were dismantled to supply the other depleted formations, despite reinforcements arriving from the south.

Between 277 and 281 the infantry searched northward as far as the Blood River. A six-day battle against the Snake Nation in 278 gave that river its name and destroyed the Eighteenth Pikes and Fifth Archers, despite the participation of three Royal brigades. Thousands of Northmen died, many permanently, before the withdrawal that effectively conceded Ashbury in 282. Royal troops also continued to die during the intervening years.

The conflict on the plains followed a different rhythm. Hadrani raids into Niman increased again in 279, but this time the Guard repelled them without another general redistribution of troops. Their frequency and severity fell in 284. The draft describes recurring increases and declines thereafter, attributing them to the Hadrani refusal to accept defeat.

Goblins had used the relative quiet of 278–279 to rebuild. In June 280 they advanced around both sides of Lake Ardynn and pressed the Second Brigade. The First and Fourth arrived quickly, but could not prevent the Fourth Lancers' destruction or severe losses to the Seventh Dragoons. The reinforced Royal troops held, counterattacked and pursued the Goblins to the Northern Downs. Winter ended that advance and brought a withdrawal south.

By spring 284, organized resistance in Ashbury had largely ended. Sporadic attacks remained, and Hadrani raids still required the Guard's attention. Ulson's main withdrawal followed once the winter of 284 had passed. Fresh units replaced or reinforced the garrisons left behind, while the battered campaigning regiments received quieter assignments in which to rebuild. Thirteen years of operations had begun the process that eventually produced two duchies. Xavier Saxony became Lord Protector of Ashbury in 305, but Ashbury and Niman did not obtain ducal standing for almost another two centuries.

The draft's final loss return differs from its narrative treatment of the Seventh Pikes. Both records are retained rather than supplying a destruction event that the history never describes.

Removed as destroyed Reduced to a rebuilding cadre
First Lancers Third Dragoons
Fourth Lancers Second Archers
Fifth Archers Seventh Dragoons
Seventh Pikes Eighth Pikes
Eighteenth Pikes Seventeenth Pikes
Thirty-first Pikes Twenty-second Pikes

A naval service arrives late

The military memorandum gives two reasons for Evendarr's relatively late central Navy. The original kingdom had little coast, and the Ash Mountains separated much of that coast from the rest of its people. Pirates and sea monsters troubled maritime communities without presenting the same daily concern inland. Coastal nobles therefore handled defense with the trader clans and merchant associations of the Great Northern Ocean and Middle Sea, whose trade benefited directly from secure routes.

Central naval responsibility followed the Delphine War, fought in 500–501. The war-ending Ritual caused Lawrance II's Obliteration through an accident. With Lorelei I on the throne, the coastal vassals petitioned for action, and the Crown established its Navy in 503. Headquarters stood at Braughm-Raor, Evendarr's largest port and the capital of County Blackstone.

For Marines, the same memorandum repeats Deneb's founding force of 210, permanent Crown recognition in 212, Braughm-Raor training facilities and the later sharing of those facilities with the Navy. It gives a different establishment, however: five regiments with four companies apiece, totaling three thousand Marines for the service as a whole. The later handbook's battalions and approximate three thousand per duchy are not retroactively substituted into this older account.

How the draft distributes command

At the head of the Army, the sovereign can act as Marshal of the Armies. Day-to-day leadership beneath the Crown may rest with a Field Marshal, or with a General serving as Chief of Staff. The Royal Command Staff follows within that structure whether a Field Marshal is present or not.

Brigadiers on the staff direct Intelligence, Logistics, Training, Theory and Special Operations. Each has supporting officers and noncommissioned personnel. Other attached Brigadiers may be preparing for a theater or functional command, or serving as liaisons from the Navy and allied kingdoms. Foreign liaisons retain their home titles but receive the precedence of Evendarr Brigadiers. The Navy's liaison is a Commodore, already the corresponding naval rank.

Siege Commands supply another staff resource. Their officers and senior noncommissioned personnel are trained in siege operations. Together they could replace the staffs of several regiments, although the memorandum expects them normally to be distributed more widely rather than concentrated in that fashion.

Operational command belongs to the Theater Generals. Those leading the four theaters, together with the Royal Guard's commander, send their reports through the Royal Command Staff to the Crown or Field Marshal. The staff carries those reports without acquiring authority over their authors. Its coordinating work remains distinct from a theater commander's control of troops.

Commanding level Regular establishment Special establishment
Sovereign as Marshal, or Field Marshal All forces No separate special unit specified
General Theater Royal Guard
Brigadier Brigade Regiment
Major Regiment Battalion
Captain Company Company
Lieutenant Banner Banner

The regular company contains about 150 troops, and a regular regiment contains four or five companies. Special establishments may insert battalions between those levels. A lower-ranking officer may hold a larger command in an acting capacity when circumstances require it. Army-to-Navy rank equivalences are the same ones listed in the Marine rank reference earlier in this volume.

For this draft's regular Army, a company is the smallest independent field formation. Banners can divide a company for such work as securing a town or small city, but the memorandum rejects their use as separate battlefield units: it judges them unable either to defend themselves adequately or to escape effectively. They also do not justify their own Elementals for communications. This is the regular-Army assessment in this dated draft; the later Marine account assigns a different operational place to banners and detached squads.

Training establishments and privileged formations

Regular Army training is spread among camps across the kingdom. Within the Duchy of Evendarr, two of the largest named establishments are Sardonia's Reynard and Endarr's Burnfeld. Another is Almada, located in Zyr within Kitheria. The special formations below may recruit independently of the regular forces and train at their own centers.

The Crown Guard, Evendarr City. Each permanent Guard regiment retains the older establishment of nine companies, 150 soldiers per company, for 1,350 personnel. Four such regiments give 5,400 soldiers, with officers additional. The temporary Third draws four companies from that existing establishment, roughly six hundred people, when the sovereign leaves the capital. It can appropriate the support and logistics needed for its protective mission.

The Guard's obligations reach beyond standing beside the sovereign. It protects the royal family, Court and capital in a role distinct from the City Watch; arranges protection and escorts for visiting dignitaries; serves at royal ceremonies; and screens those entering Castle Evendarr. Crown courier work, special assignments, required service to the Liege and occasional advice also fall within its duties. The Guard trains continually, sending people and units to specialist centers throughout the kingdom. It provides both staff and administration for the Royal College of Chivalry.

The Royal Marines, Braughm-Raor. The headquarters named in the draft is in County Blackstone. Its three-thousand-person establishment, independent recruiting and coastal assignments have been distinguished above from the later Marine account. The fact that Navy and Army share facilities does not transfer the Marines out of the Army.

The First Tactical, Fort Ulson the Conqueror. Queen Katherine established this regiment in 393 following the Third Saxony Rebellion, drawing it from the former Sixth Greymoor Guard. Its home is in Velowyn, Duchy of Evendarr. Three battalions of three companies supply 1,350 personnel in an older assault-style structure.

Its unusual commission is to learn how an opponent fights and then provide that opposition during exercises with regular units. The draft says it is seldom defeated in such exercises, with the Crown Guard and Seventy-fifth Assault the exceptions. It also prepares strategic and tactical manuals and trains soldiers for guerrilla work, infiltration, sabotage and espionage. Since 587 its commander has been Brigadier Lord Inoro Shakamatsu, whose earlier home was Draelonde.

The Mountain formations, Fort Deneb Warwyck. The fort was founded at Icemoor in Volta in 512, using regular soldiers with suitable experience. The newly formed Eighty-sixth Mountain Regiment was assigned to Duke Argent Bearslayer for operations against the Dinsdale Barbarians known as Highlanders. Heavy losses on these missions led to its reorganization as the First Mountain Brigade under Brigadier Rutherford Rawlings in 576.

The First was used extensively in punitive expeditions after Duke Argent II's assassination in 584. Continuing raids by Northmen and other creatures brought the later addition of the Third and Fourth Mountain Regiments. Training emphasizes difficult terrain and climate, guerrilla operations and fighting undead. Five companies in the First and three in each of the other formations produce a total of 1,650 personnel.

Those numbers do not mean all the troops live at Fort Deneb together. Throughout the year, companies continue their patrol rotation while others use New Castle Keep for stand-down. Visiting units may be attached for instruction, but the memorandum sets a maximum of fifteen hundred people in residence because the environment cannot support a larger permanent population. Its type index also associates the First Mountain with Volta and Crystal Lake; that annotation is preserved alongside the Icemoor headquarters description.

The Seventy-fifth Assault, Janitria. Defense of the Academy is its central duty, with containment added as experience showed the need. Every recruit must learn spellcasting as well as their other skills. When the Academy was dedicated in 112, the new assault-regiment concept had not yet been tested in battle. The Seventy-fifth became its first example and permanent island guard.

The draft credits it with an especially dangerous reputation among assault formations because of its age and intensive training, while also acknowledging few actual engagements and no engagement at full strength. It is the largest assault regiment, organized in three battalions containing nine companies altogether: 1,350 personnel. Employment away from Academy defense requires every Regent to agree. That restriction has made much of its preparation theoretical rather than tested in the field. Brigadier Morran Bartholomew-Saneth has held command since 585.

Commands recorded in the military return

The following entries preserve the dated distribution of commanders, territory and formations. An unnamed commander remains unnamed. The territorial labels should not be silently replaced with those in a different historical account.

Command Commander identified in the memorandum Territory
North General Sir Alexander Bartholomew Ravenholt and Volta
West No personal name supplied Niman and Elysia
East General Dame Janis Winslow Rotaria, Arawyn and County Blackstone
South General Sir Miles Tegg, Prince of Southwatch Sutherland, Therendry and Tyrangel
Guard No personal name supplied Crown Guard establishment
Central General Sir Colvendar Reichart, Field Marshal Ashbury, Kitheria and the Duchy of Evendarr except Arawyn
Command Formations assigned
North Third and Fourth Mountain; Tenth Pike; Fourth and Eighth Foot; Sixth Support
West Seventh and Twenty-first Lancers; Third Dragoons; Fourth Pike; Twenty-eighth Assault; Fourteenth Support
East Fourteenth Pike; Sixth Foot; Fifth, Seventh and Eighth Marines; Seventeenth Assault
South Twelfth Lancers; Seventeenth Dragoons; Eighth Pike; Fifth Foot; Third Marines; Twenty-third Assault
Guard First, Second, Fourth and Fifth Crown Guards
Central First Mountain; Fortieth Lancers; Seventh and Ninth Dragoons; Ninth Marines; Second Archers; Sixth Assault; First Support; First Tactical

The special chains of command matter here. Although formally associated with Central, the Seventy-fifth Assault takes its actual directions from the Royal Academy. The First Tactical belongs directly to Central, but tradition keeps it at Fort Ulson rather than moving it with other formations.

The Principality return cites section 3 of the Principality Act. Its formations are Royal Army regiments seconded to princely direction for routine operations. Miles Tegg specifically retains the Royal chain for Southwatch's troops. Each Principality receives one Lancer, one Dragoon, one Pike, one Archer and four Foot regiments.

Principality Territory in the return Assigned formations
Northmarch Ravenholt, Volta, Elysia Seventeenth Lancers; Nineteenth Dragoons; First Pike; Sixth Archers; Twelfth, Twentieth, Thirty-first and Forty-second Foot
Greenmarch Rotaria, Ashbury, Niman Fourth Lancers; Thirtieth Dragoons; Eleventh Pike; Fifth Archers; Fourteenth, Sixteenth, Twenty-second and Twenty-seventh Foot
The Heart Evendarr, Kitheria, County Blackstone Sixth Lancers; Thirty-first Dragoons; Twenty-first Pike; Eighth Archers; Third, Twenty-first, Twenty-fifth and Thirty-third Foot
Southwatch, under General Sir Miles Tegg Therendry, Sutherland, Tyrangel Second Lancers; First Dragoons; Third Pike; First Archers; First, Second and Third Foot; Second Sutherland Foot

Four of Southwatch's formations are marked as being in rebellion in Sutherland: Second Lancers, Third Pike, Third Foot and Second Sutherland Foot. The other formations in that row carry no such mark.

The printed strength matrix

This is the memorandum's numerical return, including its printed totals. Princ. combines the four Principalities. The plus-one notation belongs to the original return and is left visible for review.

Type North West East South Guard Central Princ. Total
Guard 0 0 0 0 4 0 0 4
Tactical 0 0 0 0 0 1 0 1
Mountain 2 0 0 0 0 1 0 3
Lancer 0 2 0 1 0 1 4 8
Dragoon 0 1 0 1 0 2 4 8
Pike 1 1 1 1 0 0 4 8
Foot 2 0 1 1 0 0 16 20
Marines 0 0 3 1 0 1 0 5
Archer 0 0 0 0 0 1 4 5
Assault 0 1 1 1 0 1 0 4 + 1
Support 1 1 0 0 0 1 0 3
Printed total 6 6 6 6 4 9 32 69 + 1

The concluding prose reports thirty-nine Royal Army regiments and almost twenty-nine thousand soldiers. With wartime militia Foot, it projects almost 120,000. It then gives each Principality just over five thousand in ordinary conditions and nearly twenty-one thousand in wartime. For Crown and Princes together, the stated kingdom-wide wartime figure is two hundred thousand, with Baronial, Comital and Ducal levies additional.

The matrix, the special-command explanation and these narrative figures do not produce a single unambiguous establishment. Their differences are preserved as features of an unfinished military account. No new total, missing regiment or unrecorded reorganization is introduced to make them agree.